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1 Paragraph description of the Multiverse.

Characteristics
Area/ Dimensions Infinite/ Multiple Universes
Identity What elements make the Multivese stand out

History

Develop the cosmology. Answer all of the following questions.

Where did the world come from?

What happened to the deities?

Are they still active in the world?

Are other planes or worlds accessible?

Is magic possible? Psionics?

How accessible are these things?

Multiversal Organizations

Determine how you would like to populate the Multiverse in gross terms.

What races would you like to include?

What general types of societies would you like to have?

Develop the cultures.

Place the culture in the world at an appropriate location. Explore the interaction between the culture and the geographical/eco-structure the population finds itself in.

What race will populate this culture?

Look at the following items:

Resources (physical/lifeforms/spiritual/magical)

Subsistence patterns

Religion

Technology level

Social structure

Symbolism (architecture/art/mysticism)

Languages (per race/per culture/per region)

Trade, currency

Tie the cultures together.

Is there competition for resources?

What kind of trade there is between cultures?

How flexible are the cultures?

Have past climatic or geological events influenced the culture?

How quickly do the races reproduce?

Are there religious, political, or ethnic conflicts or compatibility's?

Write the histories of each of these cultures.

Make the nations

Social system

Racial groups

Major religions

Major religious figures

Major laws

Customs

Holidays

Style of clothing

General mindset

Educational system

Economic system

Notable products or commodities

Major economic leaders

Major trading partners

Army: quality, tactics, equipment, technology(magic items?)

Prevalence of magic

Legal status of magic

Magical institutions

Magical education

General attitude towards magic

Unique Characteristics

Although you may have considered them previously, take particular care to highlight ``special'' aspects of your world. (In other words, what things make your world truly unique? Why would someone want to play in your world in particular?)

Are there unique races or species?

Do the races have special symbiotic relationships?

Are there periodically repeated geological, cosmological or climatic events?

Does your world have unique aspects to the magical or psionic manipulation or use?

Finishing

If the good gods/desses are so darn powerful, why are there still evil entities around?

Is there enough fertile ground to support the population?

Why did the high technology races allow the low tech races to survive?

Do they compete for resources?

Introduce maguffins in the campaign to help PCs explore interesting areas and relationships in your world.

Be willing to ad lib, but as before, write it down so you remember it!

Multiversal Locations

Develop the physical world.

Develop the geography. What fraction of the world is water versus dry land? How many suns, stars, planets and moons are there? Where are the mountain ranges? Are there any areas of geological instability? Why?

Develop the climate. Which areas are frigid? Arid? Wet?

Highlight any peculiar features.

Are there any special areas?

Develop an eco-structure.

Determine the food chain.

Where are the fertile areas? Waste areas?

Place the vegetation or lifeforms at the base of the food chain.

Are there areas with exotic or unique eco-structures? Try to tie these areas of the world in with the remainder of the world.

Place animals or other creatures towards the top of the food chain. Place the lowest members of the food chain first then work to the higher order creatures.

Pages in category "Multiverse"

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