|Universe/System||D14 / Sol System|
|There are 100,000 Kryptonians in this universe. The Justice League in this universe has been crippled by the Kryptonian conquest of Earth.|
Following Brainiac's attempted seizure of several Human cities, the entire city of Kandor now resides near the Fortress of Solitude in the North Pole, populated by 100,000 Kryptonians.
Although distracted by the recent death of his adoptive father, Jonathan Kent, Superman attempts to aid the Kryptonians in their assimilation with the rest of the Earth, something very few Kryptonians seem interested in, including the city’s leaders, Zor-El and Alura, Supergirl’s parents.
After the first televised meeting between the President of the United States and a delegation from Kandor is interrupted by a rampaging Doomsday, Zor-El and Alura form a task force determined to preemptively end any future threat to Kandor by capturing Superman’s worst villains and trapping them in the Phantom Zone. However, several human police officers are killed when they refuse to hand over the Parasite, enraging Superman.
At the same time, Lex Luthor, who has been recruited by General Sam Lane to halt the Kryptonian “invasion,” gains control of Brainiac and unleashes his robot army from within the depths of the alien’s spaceship, currently being held in Kandor. During the fight, Metallo and Reactron, who are working for Luthor and General Lane, are brought into Kandor as Trojan horses containing Kryptonite. Reactron manages to kill Supergirl’s father, Zor-El.
Alura’s anger causes her to denounce humanity. Members of the Justice League and Justice Society of America arrive in Kandor, lead by the Guardian demanding the city turn over those who murdered the police officers, and a large-scale battle erupts, with Superman in the middle.
Alura tells Superman that he is not welcome in Kandor, although Supergirl takes up residence there with her mother. In the end, Alura frees General Zod from the Phantom Zone to help her lead their people.
Kandor bears much of the civilization and wildlife from the destroyed planet of Krypton. It was the original capital city of Krypton before it was captured by Brainiac.
Genetic research brain trust that reformed itself into an underground railroad for metas after the kryptonians took over.
Many of the superhumans on Earth owe their powers to the "metagene", a genetic feature of unknown origin, which causes some people to develop superpowers when exposed to dangerous substances and forces. Others owe their powers to magic, genetic manipulation (or mutation) or bionics (see below). A large power gap resides between most superheroes and civilians. Still others owe their powers to not being human at all (see races, below). There are also superheroes and supervillains who possess no superhuman powers at all (for example Batman, Robin or Green Arrow), but rival their effectiveness with specialized equipment or "to the absolute limit of human potential" training in special skills, such as martial arts.
The humans first began using costumed identities to fight or commit crime during the 1930s. The first superheroes included characters like the Crimson Avenger and The Sandman. In November 1940, the first superhero team, The Justice Society of America, was formed. During World War II, all of America's heroes were banded together as the All-Star Squadron to protect the United States from the Axis powers. However, due to a magical spell cast by Adolf Hitler (using the Spear of Destiny and the Holy Grail) the most powerful heroes were unable to enter Axis-held territories, leaving the war to be fought mainly by normal humans such as Sgt. Rock. After the war, under pressure from the paranoid Committee on Un-American Activities, the JSA disbanded. While many types of heroes were active afterwards (mainly non-costumed, such as the Challengers of the Unknown or Detective Chimp), it wasn't until Superman's public debut that a new generation of costumed heroes became active. Soon after, the Justice League was formed, and they've remained Earth's preeminent superhero team; most DC heroes (such as the Teen Titans) have either belonged to the League at some point, or have connections to it.
As a general rule, being a superhero does not require powers anywhere near omnipotence. Furthermore, even major heroes and cosmic entities have distinct vulnerabilities, such as: Superman's weaknesses to magic, kryptonite, and red sun light; Green Lantern's initial problems with wood or the color yellow (which have since been largely overcome); or Batman's lack of superhuman powers, which he supplements with keen intellect, constant training, and specialized technology.
Superheroes are generally accepted or even praised—Superman and The Flash actually having museums dedicated to them—by the general public, though some individuals have decided that "the metahumans" must be dealt with less passively. Thus, an organization called "The Dome" was formed to help superheroes who needed to fight crime across international borders; the superhero group called the Global Guardians were their main agents. However the Dome eventually lost out, as its United Nations backing went to the more famous Justice League.
The American government has had a more wary approach, however. Back during World War II they started "Project M" to create experimental soldiers to fight in the war, such as the Creature Commandos. Most of these experiments remain a secret to the public. Currently, the government deals with metahumans and similar beings through its Department of Extranormal Operations (DEO). Covertly, they use an organization of costumed (but non-superhuman) agents known as "Checkmate". The government also formed Task Force X (known as the "Suicide Squad") for "black ops". Most members have been captured supervillains (and thus expendable), and were strongly "encouraged" to join (often with offerings of clemency if they survive their extremely dangerous missions).
Outcast personalities are often relegated to the world of DCU supervillainry. They are then usually well versed in heists, kidnappings and robberies. Villains with meek powers contrive schemes of extraordinary complexity, yet—because of their simple talents—they only call the attention of powerless superheroes like Batman, or lesser superheroes like Booster Gold. When caught, any prison sufficient enough to contain these villains is suitable. More powerful villains strive to contest for greater goals like world domination and/or universal acclaim (from the public and their villainous peers). Usually more powerful enemies are imprisoned in maximum level facilities—such as Belle Reve Penitentiary (which also was secretly Task Force X's headquarters) and even alternate dimensions or outer space—because they cannot simply be killed by a bullet, electricity, or poison.
Supervillains sometimes also form their own groups, but these tend to be short-lived because most villains simply do not trust each other. Most such teams are formed by a charismatic and/or fearsome criminal mastermind for specific purposes; an example is the Secret Society of Super Villains of which there have been several versions. Most villain teams are usually small, having been formed of individuals who know each other personally, such as the Central City Rogues, or have some other reason to work together (mercenary groups like the H.I.V.E., fanatical cults such as Kobra, etc.).
Natives of earth a willful race that defies subjugation
Natives of Krypton, near extinction only 100,000 remain in this universe.
There are a few intelligent races living on Earth that the public at large did not know about until recent times.
the last survivors of Atlantis, who changed themselves into water-breathing forms, including the human-like Poseidonians and the mermaid-like Tritonians.
brief test subjects of Project Cadmus who fled to the Underworld below Metropolis.
a tribe of highly intelligent, telepathic gorillas living in an invisible city hidden in Africa; this is the home of Gorilla Grodd.
The Lords of Order and Chaos
These two groups of magical beings have been fighting against each other since the beginning of time, and they often empower others (with "Order Magic" or "Chaos Magic") in exchange for their acting as their agents. Many magical heroes and villains have been manipulated by them.
The Earth itself has a living spirit called "Maya" who, for millennia, has been creating champions, one for each of the mystical elements, to protect itself, using human beings as their hosts. Swamp Thing, Firestorm, Naiad and Red Tornado were some of them.
a subspecies of humanity with the natural ability to use magic, this race almost disappeared after too much crossbreeding with normal humans (it's from them that people in the DC universe inherited the ability to use magic.) The last pure blooded ones decided to retire to a magical invisible city centuries ago, and are now known as "The Hidden Ones". Zatanna knows many of the race's secrets, and Traci Thirteen is currently investigating magical and occult phenomena for the Croatoan Society—both women had Homo Magi mothers.
Wizards and Sorcerers
Various sorcerers lurk in the DCU. Dr. Fate, Circe, the wizard Shazam, Mordru and Felix Faust are written as characters who use sorcery to create and destroy. Dimensions, rituals and spiritual realms are sources for magic power as seen in Ras Al Ghul's Lazarus Pit, Doctor Occult's use of the astral plane and the transformations of Captain Marvel.
Demonic entities vary from the Demon Etrigan, to Blaze, Satanus and Neron. Demonic entities are abundant and come from Hell although some like Eclipso, the vengeance demon (also referred to as the Prince of Darkness), reside on the Moon. Demonic Entities from Wonder Woman comics are directly linked to Greek Mythology such as Hades, and Ares. In the Vertigo comics, characters like John Constantine oppose demons influenced by Christian mythology. Most Demons are not however directly linked to Demonology.
Technology more advanced than that which normally exists is available - but it is usually very expensive, and usually only rich or powerful individuals and organizations (or the scientific geniuses who create them) have access to them. S.T.A.R. Labs is an independent research outfit that often develops these devices, while Lexcorp is the main company selling them. It must also be noted that the government also runs the secret Project Cadmus (located in the mountains near Metropolis) to develop clones and genetic manipulation without the public's knowledge. Technology can also come from outer space or different time-lines. Apokolips weaponry is often sold in Metropolis to the criminal organization known as Intergang.
Robots and similar creations, including cyborgs, can have superior intelligence when they are created as sentient beings. The Manhunters, the Metal Men, Red Tornado, Robotman, Hourman, and Metallo are but a few examples. These 'beings' are most often created by individuals who possess vast intellects, like scientists Professor T.O. Morrow (maker of the Red Tornado), Dr. Will Magnus (who constructed the Metal Men) and Professor Ivo (who fabricated Amazo and other advanced androids using a form of Nano-technology developed by Lexcorp). Brainiac also emulates this technology as well as technology from other worlds. Similarly, some characters use technology to enhance their armor or modify cybernetic functions, for example Steel, Cyborg and the Cyborg Superman.
DC Database New Krypton Article- http://dc.wikia.com/wiki/Superman:_New_Krypton
DC Database Prime Earth Article- http://dc.wikia.com/wiki/Prime_Earth
Smallville Wiki New Krypton Article- http://smallville.wikia.com/wiki/New_Krypton
Superman Wiki New Krypton Article- http://superman.wikia.com/wiki/New_Krypton
Wikipedia DC Universe Article- http://en.wikipedia.org/wiki/DC_Universe